Gears of War 3 Review

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joshuaboy
joshuaboy Members Posts: 10,858 ✭✭✭✭✭
edited September 2011 in IllGaming
Epic's epic epic ends epically


Gears of War 3 knows exactly what it is: a badass simulator.

Developer Epic Games strives to bookend the Gears trilogy with the most definitive third-person shooter gameplay of this generation while attempting to tidy up any and all loose story ends and shoehorn a bro-motional lump in your throat in the process.


Gears of War 3 Video Review

At the former, Gears 3 ultimately succeeds, especially in its rich suite of multiplayer content. Even the singleplayer campaign somehow manages to feel fresh despite rather conservative changes and a palpable sense of deja-vu coloring the majority of the campaign. As for the latter? Shakespeare this ain't, and Gears 3 struggles at times with its forced attempts at heart-string pluckery, but I can forgive it as much; gore-starved guns adorned with toothy chainsaws easily atone for any cheesiness suffered along the way.

Destroyed beauty, hope runs deep, brothers; to the end. Part poetry, mostly marketing slang, the Gears 3 story continues with what amounts to a blood-drenched tale of woe, suffering, loss and absolution, cathartica that stands out in harsh relief when framed by the '80s era Schwarzenegger-ness of most of the dialogue. Cue the attendant grimaces, bro-vado and non-stop X-TREME one-liners. Translation: Gears 3 delivers exactly what you'd expect on the story side, ironically good news for longtime fans. For the rest of you, roll your eyes, chuckle and carry on. It's not Gears of War and Peace, people!

Things on Sera have gone from really sucky to really-really-sucky in Gears 3. The Coalition of Ordered Government, aka COG, has all but disbanded and fallen even farther out of favor with Stranded and survivors alike, if that were even possible. The action follows Marcus Fenix and Delta Squad's last stand against the Locust and every garden variety of Lambent, creatures that have become infected by Sera's yellow glowing Emulsion fuel.

Drama aplenty ensues, along with lots of surprises for all your favorite giant macho dudes. Dom sports a scruffy playoff beard and overalls, Cole faces a serious mid-life crisis, bad guys spurt out from the ground like Locust geysers (gone are the Emergence Holes, replaced by the aforementioned geyser action and troop-spewing stalks), there are more Carmines and wouldn't you know it, Marcus' dad is alive. WTF, Epic?

Everything about Gears 3 exudes polish. On the surface, it easily outperforms its two predecessors. Crisp visuals, fractured lighting and billowy smoke effects bring the world to life, giving this final and ever-decaying vision of Sera a tangible sense of place. The sound design creates one of the more cohesive combinations of music and sound effects in any game, fashioning an immediately recognizable experience.

At its heart, Gears tells a story of survival. Everything you do over the course of the five-act story revolves around endurance. You'll go from escaping ambushes to scrounging for supplies to scavenging fuel to using ammo-less Retro Lancers in nasty-ass bayonet fights. Everything feels solemnly desperate and dire, a motif the designers use to great effect throughout the campaign.


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Killing from behind? Coward.


Delta Squad has grown and changed, bringing the total number of playable characters to eight, adding the now-armored Anya Stroud, Samantha "Sam" Byrne and Jayson "Jace" Strattonplus to the ranks alongside Marcus, Dom, Cole, Baird and, of course, Carmine.

Gears 3 feels exactly the way you'd expect it to feel, but better, as everything's been overhauled and fine-tuned. The roadie run feels faster, snapping into cover works better and combat has been tightened-up. Plus you can kick fools while you vault over cover, which seriously rules. There's a ton of new implements of doom with which to shoot, impale, gouge and chew up your enemies with, including weapons like the Digger, a gun that allows you to fire a grenade underground for sneaky AOE kills, and the Silverback, a sweet power loader outfitted with chainguns (YES!!!) taken right out of Aliens.

Overall, a few keg-o-rator moments (who gathers around a watercooler to talk about Gears?) will stick with you from the campaign. Nothing quite as iconic as the first Berzerker encounter from Gears 1 or the Brumak rodeo from Gears 2, but rest assured, you'll want to start the slow clap around the midway mark of the game during a sequence that features arguably the best use of music in a game since the finale of Red Dead Redemption.

All that said, the game definitely lives in the shadows of Gears 1 and 2, screaming retread at every giant shiny-handled door that needs opening, every split-path decision and with every cut-and-pasted sound cue. I suspect Epic planned as much. Yes, there are new weapons, new enemies, and new multiplayer modes, but it's clear that Epic didn't want to stray from the path too much. It seems like the developer instead opted to take the universe as it stands and work within the already established boundaries to bring the trilogy to a close instead of reinventing the cog. Yes, the game is better overall—arguably the best of the series—but it's still the same stuff we've done and seen before. This becomes especially apparent during the boss fights, and specifically the final boss encounter, which felt completely predictable. This left me wishing Epic would give something as rote as boss fights the same overhaul they've so successfully used to subvert other clichéd gaming tropes, but no dice.


Gears of War 3: Team Deathmatch
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  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    It's also worth noting that while the game looks super slick, the framerate will often collapse under the crush of a multitude of enemies on screen, or too many bullets fired too fast while using ironsights. And like other Gears game before it, Gears 3 doesn't really give a flock about collision in the environment, a phenomena that mostly occurs in single-player. Just try and run along almost any wall, and your weapon and hands will go right through them. Ostensibly, a small trade-off for the fidelity and level of detail we're treated to elsewhere.

    The checkpoint system still confounds in spots, causing you to repeat more game than required during a few bottleneck moments. I also found it curious that a game like Gears puts such an emphasis on collectibles. Don't get me wrong, I enjoy finding COG tags and unlocking the Achievements that accompany them as much as anyone, but with bullets flying fast, music pounding and enemies screaming, drooling and hissing, it feels odd to simultaneously search high and low a widget or a wingding. What about survival? Do we really care about a lost statue?

    Gears of War 3's five acts should take you around 15-20 hours to complete depending on how much you search and scrounge, and what difficulty you play it on. You can rush through it fairly quickly if that's your thing. I spent the better part of 14 hours on my first playthrough (on ? ). The campaign can be played with up-to 4-players in co-op; I played both solo and in 4-player co-op and I definitely recommend playing with friends, though I will say the AI is generally better and more helpful in a fight than most bots you'll play with. And the multiplayer content alone could keep Gears fans busy until the holidays and beyond.

    Ah, multiplayer.

    Gears 3 multiplayer has a lot to prove given Gears 2's rocky, beta-less start that required multiple title updates just to get into serviceable shape. The Gears 2 multiplayer changed things up largely for the worse, with many frustrating results. Tough-to-navigate menus, poor matchmaking, slower movement, wonky cover system, multi-second stuns from grenades, a bevy of weird exploits… it all added up to a giant meh, certainly not what anyone expected from the follow-up to the much-loved multiplayer of the first game.


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    Be the bad guys in Beast Mode.



    After running all of the modes and maps through their paces, we're happy to report that the multiplayer content has received ample attention, easily outdoing Gears 2 in both matchmaking performance and new features. Horde 2.0's currency system tasks teams of up-to five players with managing your cash to build reinforcements, blurring the lines even further between traditional Horde and true tower defense. Beast mode turns the tables, casting you as the Locust in wave-based challenges where you earn tokens to unlock more powerful creature types. Versus comes with 10 multiplayer maps, including an updated (and night time) version of the Gears 1 classic map, Gridlock, and features a full suite of multiplayer modes, including standbys like Warzone and Execution, the Meatflag-esque Capture the Leader, along with a well-paced Team Deathmatch. The latter doles out 20 lives/respawns to each team which, once depleted, switches over to a last man standing format that's tense down to the last ? .

    Most of the multiplayer sins of the past have seen serious TLC, with a new emphasis on movement. You won't want to cover camp for long as the arsenal your opponents have at their disposal will pick you apart if you don't stay agile and alert. It's more hop and pop than stop and pop, a fast-paced return to the action of Gears 1. You'll still need to watch for those obnoxious kids that shotgun roll; the Retro Lancer's charge attack (hold B for a timed kamikaze run) makes for a serious deterrent for those who abuse the shotty.



    Closing Comments
    Gears of War 3 represents state-of-the-art design and gameplay where you become the king badass among a gory world of bad-? . Every third-person, cover-based shooter from here on out will likely be compared to Gears 3, and it provides a fitting and poignant-- if sometimes cheesy -- closing chapter to the trilogy.

    The noted hitches, design decisions and ‘been-there, done-that’ feel of much of the content colors the overall experience, but it certainly didn’t keep me from having one hell of a good time. I imagine you’ll feel the same.


    Presentation 8.5
    The most realized vision and expression of Gears of War, Gears 3 earns top marks for heavy polish but remains relatively conservative in the innovation department.

    Graphics 9.0
    Slick, beautiful, disheveled and garishly ? , this is one seriously good looking game.

    Sound 9.0
    Bullets scream, weapons boom, heads pop and creatures roar, all to the orchestra swell, creating a unified aural assault that’s immediately recognizable.

    Gameplay 9.0
    Brutal, tight and instantly familiar for legacy players, a purist sensibility guides the gameplay and adds new weapons, enemies and multiplayer modes to expand the experience.

    Lasting Appeal 9.5
    Multiple difficulties, 4-player story mode co-op, 5-player online co-op, Achievements aplenty, 65 medals to earn and multiple modes that will remain well-populated increase the shelf life.



    OVERALL 9.0 (AMAZING)
  • NAWLEDGE_REIGNS
    NAWLEDGE_REIGNS Members Posts: 1,253 ✭✭✭
    edited September 2011
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    Nothing Innovative Just Mindless Fun Like The First 2....Ill Wait For A Price Drop And I Still Havent Beat The 2nd One
  • KINGOFDAARCADE
    KINGOFDAARCADE Members Posts: 4,379 ✭✭✭✭✭
    edited September 2011
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    Uncharted 3 is better.
  • focus
    focus Members Posts: 5,361 ✭✭✭✭✭
    edited September 2011
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    Official XBOX Mag - 10
    Joystiq - 10
    Giant Bomb - 10
    Game Informer - 9.5
    GameSpot - 9.5
    Gametrailers - 9.4
    1UP - 9.1
    Edge - 9.0
    IGN - 9.0
    Gamepro - 9.0
    The Escapist - 8.0
    Eurogamer - 8.0
    Destructoid - 8.0
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    joshuaboy wrote: »
    Gameplay 9.0
    Brutal, tight and instantly familiar for legacy players, a purist sensibility guides the gameplay and adds new weapons, enemies and multiplayer modes to expand the experience.

    Lasting Appeal 9.5
    Multiple difficulties, 4-player story mode co-op, 5-player online co-op, Achievements aplenty, 65 medals to earn and multiple modes that will remain well-populated increase the shelf life.





    These are what matter most to me
  • louis rich
    louis rich Members Posts: 2,019 ✭✭✭✭
    edited September 2011
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    1st day cop PERIOD......
  • peagle05
    peagle05 Members Posts: 25,011 ✭✭✭✭✭
    edited September 2011
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    louis rich wrote: »
    1st day cop PERIOD......

    co-sign...im picking my ? up right after class
  • VulcanRaven
    VulcanRaven Members Posts: 18,859 ✭✭✭✭✭
    edited September 2011
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    Nothing Innovative Just Mindless Fun Like The First 2....Ill Wait For A Price Drop And I Still Havent Beat The 2nd One

    And this is what I don't understand and these sites give it high reviews for being repetitive.Nothing wrong with the formula,but it's truly nothing special and Contra did the ? over 2 decades ago.
  • earth two superman
    earth two superman Members Posts: 17,149 ✭✭✭✭✭
    edited September 2011
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    Official XBOX Mag - 10

    I'm shocked. SHOCKED.
  • satyrone
    satyrone Members Posts: 4,696 ✭✭✭✭✭
    edited September 2011
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    louis rich wrote: »
    1st day cop PERIOD......

    yup im haulin ass after work to gamestop to pick my ? up.
  • Melanin_Enriched
    Melanin_Enriched Members Posts: 22,868 ✭✭✭✭✭
    edited September 2011
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    Official XBOX Mag - 10

    I'm shocked. SHOCKED.

    dat sarcasm .
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    Official XBOX Mag - 10

    I'm shocked. SHOCKED.


    I usually ignore XBOX and PS reviews of their exclusives. lol
  • lion_heart
    lion_heart Members Posts: 1,498 ✭✭✭✭✭
    edited September 2011
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    I've been so stuck on Batman Arkham City, NBA 2K12 & Saints Row 3 that this release has completely gone over my head. Can't believe it drops next week already
  • earth two superman
    earth two superman Members Posts: 17,149 ✭✭✭✭✭
    edited September 2011
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  • One Spliff
    One Spliff Members Posts: 5,354 ✭✭✭
    edited September 2011
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  • vagrant-718
    vagrant-718 Members Posts: 4,569 ✭✭✭✭✭
    edited September 2011
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    Smh at least put a spoiler warning
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    Smh at least put a spoiler warning

    ...............
  • One Spliff
    One Spliff Members Posts: 5,354 ✭✭✭
    edited September 2011
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    i think hes jokin, i doubt dude actually dies at the end...

    e2s isn't that much of a troll.
  • vageneral08
    vageneral08 Members Posts: 19,535 ✭✭✭✭✭
    edited September 2011
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    midnight cop for me
  • stoneface
    stoneface Members Posts: 2,491 ✭✭✭✭
    edited September 2011
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    Lol, some of yall are actin like you played this ? already.
  • ocelot
    ocelot Members Posts: 10,019 ✭✭✭✭✭
    edited September 2011
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    official xbox mag - 10

    i'm shocked. Shocked.

    lmao......
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    One Spliff wrote: »
    i think hes jokin, i doubt dude actually dies at the end...

    e2s isn't that much of a troll.



    Wait! You know what a troll is now? lol :p
  • vernongetzler
    vernongetzler Members Posts: 1
    edited September 2011
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    this is an awesome game i have ever played
  • vageneral08
    vageneral08 Members Posts: 19,535 ✭✭✭✭✭
    edited September 2011
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  • focus
    focus Members Posts: 5,361 ✭✭✭✭✭
    edited September 2011
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    Copped, of course.