The Official Battlefield 3 Thread

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joshuaboy
joshuaboy Members Posts: 10,858 ✭✭✭✭✭
edited January 2012 in IllGaming
Battlefield-3-1024x576.jpg

October 25, 2011
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  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    DICE has documented the five Battlefield 3 multiplayer modes. They are Team Deathmatch, Squad Deathmatch, Rush, Squad Rush and Conquest.

    Each of the five modes can be played on each of the nine Battlefield 3 maps available at launch.

    Team Deathmatch supports two teams of 12 players (24 in total). The goal is to reach a ? -count before the other team. There are no vehicles in Team Deathmatch.

    Squad Deathmatch is for four teams of four (16 in total). Again, the goal is to reach a ? -count before the other squads. An Infantry Fighting Vehicle can be used. An Engineer can repair it.

    Rush is for 24 players on console and 32 players on PC. The goal is for the attackers to destroy all M-Com stations, and for the defenders to ? all the attackers. Defenders have unlimited tickets (respawns). Attackers gain tickets by destroying M-Coms.

    Rush has lots of vehicles, including transport vehicles, armoured vehicles, helicopters and jets.

    Rush was available in Bad Company 2 but has been tweaked for BF3. You cannot use explosives on or shoot at M-Com stations, you can only arm or disarm them. If all the attackers die after an M-Com is armed, the game continues until it blows up or the defenders disarm it. If a defender begins disarming just before the timer runs out, the explosion will be prevented until the disarm is finished. If a defender is shot and killed while disarming, the M-Com will instantly blow.

    Squad Rush is for two teams of four (eight in total). It's the same as Rush but more intimate. There are only two bases with 1 M-Com station per base. There are no vehicles in Squad Rush.

    Conquest is for 24 players on console and 32 on PC. This is the famous all-out Battlefield warfare mode. Big maps, all the vehicles. The idea is to capture and hold flags. Doing so drains the opposing team's tickets. The first team to run out of tickets loses.

    Those are the base multiplayer modes. But you can tweak them. You can opt for Infantry Only and get rid of vehicles; you can select ? Mode to remove the game's interface help.
  • funkdocdamc
    funkdocdamc Members Posts: 3,786 ✭✭✭✭✭
    edited September 2011
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    joshuaboy wrote: »
    If all the attackers die after an M-Com is armed, the game continues until it blows up or the defenders disarm it.

    So after you arm it, is their no respawn if you die?
    joshuaboy wrote: »
    If a defender begins disarming just before the timer runs out, the explosion will be prevented until the disarm is finished.

    Weak. If you don't have the M-Com disarmed before the timer runs out, then you should be SOL. There was nothing wrong with the way they did it in BC2.

    Still copping tho.
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    ss_preview_bf16_noscale.jpg.jpg

    ss_preview_bf7_noscale.jpg.jpg?slideshow=true

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    ...................
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    ss_preview_bf10_noscale.jpg.jpg?slideshow=true

    ss_preview_bf17_noscale.jpg.jpg?slideshow=true

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    ..................
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    ss_preview_bf12_noscale.jpg.jpg?slideshow=true

    ss_preview_bf18_noscale.jpg.jpg?slideshow=true

    ss_preview_bf3___co_op___exfiltration___gamescom_03.jpg.jpg?slideshow=true

    ss_preview_bf3___thunder_run___gamescom_01.jpg.jpg?slideshow=true

    ................
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    In IGN interview, DICE says mod tools still an option. Talks Origin, Frostbite 2 and tuning the game for consoles.


    Battlefield 3 is more than just one of the year's most anticipated games. It's also one of the most contentious, sparking all sorts of debates - some justified, some blown entirely out of proportion. Should the PC version have mod tools? And why isn't it on Steam? Is it a big deal that the game will run at 30 frames per second on console? And why can't PS3 and 360 support 64 players online? These were a few of the topics that have set the Internet alight this year. To get DICE's perspective on a few of these issues – as well as other topics, we caught up with Karl Magnus Troedsson, the studio's General Manager.



    IGN: A core part of Battlefield's heritage is giving gamers tools to mod the game and take it to new places. Why not do that with Battlefield 3?

    Karl Magnus Troedsson: Well, first of all, we have a lot of respect for the modding community. They've done some awesome things, and there's also a bit of a parallel there for a lot of us getting into the games industry; in the early days when we were looking at other games, making our own games, reverse engineering other games to understand what was happening, it's somewhat similar to modding a game - it's getting more and more close to actually making your own game. So we have a lot of respect for the modding community.

    At the same time, we haven't had mod support in our games for a long time, and there's a lot of reasons for that. First of all, DICE is committed to innovation and quality, whenever we do something. If we were to do mod support, it needs to be proper mod support, not some hack that we've thrown out there and then people scratch their heads. If we let it out there, it's going to be a good tool.

    It's a huge investment for us to do something like that, and also a bit complicated, and to some degree there's also [a concern] security-wise. It's a bit scary to take an investment like Battlefield 3 and just let people dig into that engine and do whatever they want. We're dedicated to try and really limit the amount of hacks and exploits that come out there, but as soon as you let something like that out, people have all the tools in the world that they need to sit there and try to create cheats that actually would destroy the experience for a lot of other people. I'm not blaming mod tools for hacks and exploits in any way, but there's a lot of things we need to consider.

    Mod tools won't be in Battlefield 3 when we ship it, but I can say this – we have heard the community loud and clear. We are talking about it in the studio. I'm not promising that we're going to do it in any way, but we have heard it, and we'll see what we do in the future.


    battlefield-3-20110915071952017.jpg
    Guess my concept for a mod where soldiers fly about on winged unicorns and fire rainbows at one another isn't going to happen any time soon.


    IGN: It must be pretty cool getting Frostbite 2 out there and into the hands of other teams.

    Karl Magnus Troedsson: Naturally, we're very flattered by this, that other teams within EA want to use the engine, but it's also a bit of a challenge. We have a separate team – the Frostbite 2 team – that handles this, so it's quite a big difference from them supporting one game to supporting more games within EA, but it's also very cool for us on the game team for Battlefield 3 because when [multiple] teams are on the same engine they can really share a lot more things, so we're starting to see things coming back into the engine from the various teams that really can help each other out, and that's a really cool experience.

    IGN: Can you give me an example of something that's come back?

    Karl Magnus Troedsson: An example, which isn't a real example, but is what's probably going to happen further down the line – usually these integrations back into the engine will happen more when the games are done I would argue – but for instance, we have a physics system for our vehicles. Maybe the Need for Speed team took that physics engine and then implemented their stuff on top and made it even better, because their physics engine is much more complex than ours probably, when it comes to vehicles. Then maybe at some point we'll integrate that back into the Frostbite 2 engine all the way to the core of it, so other teams can use that as well.


    battlefield-3-20110915071951530.jpg
    Could Black Box help make the vehicle physics more sophisticated for DICE's next title?


    IGN: How does the difference between 64 players on PC and 32 on console influence map design?

    Karl Magnus Troedsson: We're dedicated to making sure each version of Battlefield 3 makes the most out of the platform it's running on, but there are some changes we need to make, especially with consoles compared to PC, naturally, the PC being more powerful. But we have a good grasp of this. Those who've been following the series for a long time know that in the old Battlefield games you could play it with 64 players, but also a lower amount of players, meaning that we then scaled down the maps and the amount of vehicles, and these kind of things. And it's a natural way of thinking about it when you then play it with less players on console as well. We have a lot of history of knowing how to do this, so it's more of a technical challenge to get the most out of that platform when it comes to visuals, audio, animation etc, and putting each console's technical features to best use.

    IGN: Does the fact that some people will be playing on game pads influence the wider design? Or is it more subtle than that?

    Karl Magnus Troedsson: No, I would say that the different input devices, on console compared to keyboard and mouse on PC, is probably a bigger change for us, where we need to spend a lot of time – not revolutionising it, it's still the same gamepad as [players used] for the last game that we did, Battlefield: Bad Company 2, but you always want to refine it, make sure that it's as fine-tuned as it can be, because – we like to call it the 'second to second' experience - when you run and gun and shoot, it needs to be perfect, because if that doesn't work, then it doesn't matter what you have with the rest of the game. So we're really spending a lot of time making sure that the different gamepads on PlayStation 3 and Xbox 360 are really fine-tuned, in collaboration with some assists, when it comes to how you aim at enemies and these kinds of things.


    More on Battlefield 3 from Karl Magnus Troedsson.

    IGN: How do you guys feel about EA's Origin service and Battlefield 3 not appearing on Steam? I would assume that you guys would want your game to be available in as many places as possible.

    Karl Magnus Troedsson: First of all, I like the idea of Origin. I like the idea that EA is dedicated to creating a service that actually latches onto the games, lets us have a direct communication with our players. It makes it easier for us to get updates to them, it adds that social layer of having your friends in one place. There's a lot of cool stuff in there. I can understand that people are a bit reluctant towards this in the beginning, but I would ask people to give it a shot and have a look at it. There's been other services out there that are now very established that have had perhaps a harder time in the beginning as well.

    Our ambition with this game is to make it available in all channels possible, retail as well as e-tail, of course. In some cases, business terms get in the way, and it's sad when this happens and I really hope we can sort this in the future, but right now we're not on Steam.
  • Bcotton5
    Bcotton5 Members Posts: 51,851 ✭✭✭✭✭
    edited September 2011
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    http://www.gamespot.com/news/6335621.html

    Battlefield 3 open beta begins September 29



    PC, Xbox 360, and PS3 multiplayer test for DICE military shooter downloadable a month before game's launch; beta features a single mode on a single map.



    Electronic Arts wants Battlefield 3 combat-tested before the military first-person shooter hits stores October 25. To that end, the publisher today announced that an open beta test for the game's multiplayer mode will kick off September 29 for the Xbox 360, PlayStation 3, and PC versions of the game.

    Consider it a trial by suppressing fire.

    However, some players will be able to download the beta a little early. Those who preorder the PC edition of the game through EA's digital storefront Origin will be able to get into the action beginning September 27, as will those who preordered the Limited Edition of EA's 2010 military shooter, Medal of Honor.

    Players will be able to play the game's Rush mode on the Operation Metro map, set in the subways of Paris. The Rush mode has two teams fighting over key strategic points on the map, with one squad designated as attackers and the other ordered to protect the locations.

    Battlefield 3--which EA says has been in development for three years--will sport both a single-player campaign and an online component, which can be played with up to 64 players (for the PC version only). It will also support co-op play for its campaign and will let gamers pilot jets, among other vehicles.

    For more on the game, check out GameSpot's previous coverage of Battlefield 3.

    [CORRECTION]: EA has indicated that the beta will end October 10. We regret the error.
  • funkdocdamc
    funkdocdamc Members Posts: 3,786 ✭✭✭✭✭
    edited September 2011
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    ^^ LOL @ anyone who bought that weak ass Medal of Honor just to get BF3 beta access when everyone will be able to participate regardless; they just get it 2 days earlier....smh.
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    TGS 2011 attendees give DICE's contender the thumbs up.

    Only one Western game managed to snare a Future Game Award at this year's Tokyo Game Show: Battlefield 3.

    The Future Game Awards are part of a series of awards ceremonies put on by Japan's Computer Entertainment Supplier's Association (CESA). Unlike the show's other awards, the Future Awards are voted on by show attendees. Eligible games must not yet be on sale and must either be displayed or announced at TGS.

    Out of the vast number of titles at the show a total of 11 games received a Future Game Award. DICE's Battlefield 3 was the sole foreign-developed game to win one. Other winners included Asura's Wrath, Dragon's Dogma, Binary Domain and Final Fantasy XIII-2, reports MCV (via Andriasang).

    2011 marks the second year for the Future Game Awards. In 2010 no Western games were among the winners.
  • Bcotton5
    Bcotton5 Members Posts: 51,851 ✭✭✭✭✭
    edited September 2011
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    cant wait for that beta
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    Sony secures timed exclusive for expansions.

    Sony will have timed exclusivity for all Battlefield 3 downloadable content packs, DICE has confirmed.

    According to DICE Jr. Product Manager Tommy Rydling, all packs will be available to PS3 gamers one week early.

    "You'll be happy to know that beginning with our first expansion pack Battlefield 3: Back to Karkand (to be released later this year), all full-blown upcoming expansion packs for the game will appear one week early exclusively on PS3, brought to you by Sony," Rydling said.

    The Back to Karkand pack was announced earlier this year. Rydling describes it as "a themed expansion pack containing four of the most loved maps from Battlefield 2, boldly reimagined in the Frostbite 2 engine. It also features new weapons and vehicles, unique in-game dog tags, new persistence, as well as new Trophies."

    Battlefield 3 hits all platforms on October 25.
  • Bcotton5
    Bcotton5 Members Posts: 51,851 ✭✭✭✭✭
    edited September 2011
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    are the maps free again like in BC2?

    I heard that Karkand ? is free if you preorder
  • funkdocdamc
    funkdocdamc Members Posts: 3,786 ✭✭✭✭✭
    edited September 2011
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    are the maps free again like in BC2?

    I heard that Karkand ? is free if you preorder

    It is.

    I don't know about free maps tho, because BC2 had the VIP system; Not sure if they'll implement this on BF3.
  • grumpy_new_yorker
    grumpy_new_yorker Members Posts: 5,962 ✭✭✭✭✭
    edited September 2011
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    PC specs are out

    Minimum System Requirements

    OS: Windows Vista (Service Pack 2) 32-Bit
    PROCESSOR: 2 GHz Dual Core (Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
    MEMORY: 2 GB
    HARD DRIVE: 20 GB
    GRAPHICS CARD AMD: DirectX 10.1 compatible with 512 MB RAM (ATI RADEON 3000, 4000, 5000 or 6000 series, with ATI Radeon 3870 or higher performance)
    NVIDIA: DirectX 10.0 compatible with 512 MB RAM (Nvidia GeForce 8, 9, 200, 300, 400 or 500 series with Nvidia GeForce 8800 GT or higher performance)
    Sound Card: DirectX Compatible
    Keyboard and Mouse
    DVD ROM Drive


    Recommended System Requirements

    OS: Windows 7 64-bit
    PROCESSOR: Quad-Core CPU
    MEMORY: 4 GB
    HARD DRIVE: 20 GB
    GRAPHICS CARD: DirectX 11 compatible with 1024 MB RAM (Nvidia GeForce GTX 560 OR ATI Radeon 6950)
    SOUND CARD: DirectX Compatible
    Keyboard and Mouse
    DVD ROM Drive
  • Terrorist_Jones
    Terrorist_Jones Banned Users Posts: 1,158 ✭✭
    edited September 2011
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    joshuaboy wrote: »
    Sony secures timed exclusive for expansions.

    Sony will have timed exclusivity for all Battlefield 3 downloadable content packs, DICE has confirmed.

    According to DICE Jr. Product Manager Tommy Rydling, all packs will be available to PS3 gamers one week early.

    "You'll be happy to know that beginning with our first expansion pack Battlefield 3: Back to Karkand (to be released later this year), all full-blown upcoming expansion packs for the game will appear one week early exclusively on PS3, brought to you by Sony," Rydling said.

    The Back to Karkand pack was announced earlier this year. Rydling describes it as "a themed expansion pack containing four of the most loved maps from Battlefield 2, boldly reimagined in the Frostbite 2 engine. It also features new weapons and vehicles, unique in-game dog tags, new persistence, as well as new Trophies."

    Battlefield 3 hits all platforms on October 25.

    this was a WOAT Fail how the ? 360 get a month,, and sony only come up wit a week? like a mafuka go buy it cuz the dlc come out a week early.
  • Generic
    Generic Members Posts: 1,043 ✭✭
    edited September 2011
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    this was a WOAT Fail how the ? 360 get a month,, and sony only come up wit a week? like a mafuka go buy it cuz the dlc come out a week early.

    It doesn't matter though. Biggest fan base for this game has always been PC,
    highly doubt they're changing their minds to cop it on ps3.
    Didnt they release dlc early for ps3 on bad company2 also? would have
    sworn they did.
  • funkdocdamc
    funkdocdamc Members Posts: 3,786 ✭✭✭✭✭
    edited September 2011
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    Generic wrote: »
    It doesn't matter though. Biggest fan base for this game has always been PC,
    highly doubt they're changing their minds to cop it on ps3.
    Didnt they release dlc early for ps3 on bad company2 also? would have
    sworn they did.

    Yeah, they did. Correct me if I'm wrong, but although the PC is BF biggest fanbase, I'm not wrong in saying that this will sell way more on consoles, am I?
  • Bcotton5
    Bcotton5 Members Posts: 51,851 ✭✭✭✭✭
    edited September 2011
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    It is.

    I don't know about free maps tho, because BC2 had the VIP system; Not sure if they'll implement this on BF3.

    can I go sto Gamestop now and proerder and get it? Or was it a while ago?
  • funkdocdamc
    funkdocdamc Members Posts: 3,786 ✭✭✭✭✭
    edited September 2011
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    can I go sto Gamestop now and proerder and get it? Or was it a while ago?

    As long as you pre-order period, you can get it. You can pre-order on the 24th and get it (Game comes out the 25th of October).
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited September 2011
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    Yeah, they did. Correct me if I'm wrong, but although the PC is BF biggest fanbase, I'm not wrong in saying that this will sell way more on consoles, am I?



    Of course. No need to update your PS3 or 360 to meet specs.
  • Bcotton5
    Bcotton5 Members Posts: 51,851 ✭✭✭✭✭
    edited September 2011
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    As long as you pre-order period, you can get it. You can pre-order on the 24th and get it (Game comes out the 25th of October).

    aight Im good then
  • VIBE
    VIBE Members Posts: 54,384 ✭✭✭✭✭
    edited September 2011
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    No ones been ? with the beta? I'm downloading it now...
  • Generic
    Generic Members Posts: 1,043 ✭✭
    edited September 2011
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    VIBE86 wrote: »
    No ones been ? with the beta? I'm downloading it now...

    have to wait till tomorrow. Didn't buy ? medal of honor.
  • VIBE
    VIBE Members Posts: 54,384 ✭✭✭✭✭
    edited September 2011
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    It's in PS Store