Dishonored Review

Options
joshuaboy
joshuaboy Members Posts: 10,858 ✭✭✭✭✭
edited October 2012 in IllGaming

A breath of fresh air.

Are you getting sick of playing games that don’t actually let you play? You know the ones I mean: they funnel you down a narrow path, don’t give you much freedom in what you can do, and rely on cinematic set pieces to drive the spectacle. I am, and that’s why Dishonored is such a refreshing experience. It picks up where games like Deus Ex and BioShock left off, and puts choice back in the hands of the player.

As Corvo Attano, protector to an Empress, players find themselves in Dunwall, a grimy port city whose population is being decimated by a rat-born plague. It’s an industrial setting; a fishing town grown rich off the back of the whale oil that powers the city’s circuits. It’s also a hive of corruption, political machinations and power grabbing, and this all comes to the fore when the Empress is assassinated, and Corvo sets out to avenge her death.

That vengeance can take many forms. Unlike so many video game protagonists, Corvo is not pre-ordained to be a mass murderer. The entire game can be completed without killing a single person, so guards can be avoided or knocked unconscious, and non-lethal options can be found for assassination targets.


Dishonored-Pendleton.jpg
I demand satisfaction, sir.


Of course, if you want to cut a ? swathe across Dunwall, that’s catered for too. Just be warned: killing your way to the end of the game has a number of ramifications. More dead bodies means more rats and more guards, and a darker overall conclusion.

If you’re anything like me though, you’ll probably take an approach that’s somewhere in the middle – at least for your first play-through. Whatever you do, the mechanics are highly versatile and each setting has been designed to give players multiple options for achieving any one goal.

By way of example, in one mission Corvo has two targets to take out inside a brothel, but there is, of course, an alternative to killing them. If you can find another guest in the complex and get him to give up the code for his safe, you can then give this code to a character in the Distillery District and he’ll make both your targets disappear. In my first playthrough, I got the code, but went and eliminated both the targets anyway, then took the contents of the safe for myself.

These kind of options make missions much more engaging than if players were simply tasked with the usual 'go here, ? this' objectives. That said, it's actually the moment to moment gameplay choices that make Dishonored so compelling.

What happens, for instance, if you need to get past a 'wall of light'? These electrified gateways are set up throughout the city and will fry anything that’s not authorised to pass through them. You might be able to circumvent it by climbing up onto the rooftops and traversing around, or use the possession power to scurry through a drainage pipe as a rat and get to the other side. On the other hand you could deal with the gate itself by removing the whale oil tank that’s powering it, or hack into the system and reverse it. This last option is perhaps the most entertaining, as it means you’re now able to step through, but any guards who give chase will be instantly incinerated.

The approach you take will at least partly be determined by how you've customised Corvo, and these options are incredibly robust. Each of the game's ten powers can be unlocked in any order (after Blink), and each can be upgraded. Runes hidden throughout the world are the currency for unlocking and upgrading powers, and that hunt is brilliant fun in and of itself. For my first play through, I focused on using and levelling up three core powers: Blink, Dark Vision and Agility.

Blink is a short range teleport that’s useful for moving from cover to cover, getting the jump on enemies and scaling buildings. Dark Vision lets players see enemy movements through walls, and also highlights other important objects in the world. Agility, on the other hand, is a passive power which increases jump height and movement speed, and reduces fall damage. As you can see, I opted for agility and stealth above all else.

To further enhance my cat burglar-like skills, I also spent cash upgrading my boots for quieter movement, and activated perks – via the game's hidden bone charms - to drastically reduce the time it takes to choke an enemy, as well as to increase my movement speed in stealth mode and while carrying corpses.

You may well choose completely different abilities and perks. If you’re combat-focused, whirlwind sends enemies flying and is really effective, as is slow time, which actually freezes time when fully levelled up. While some powers are more useful than others, it's a good selection and great fun to experiment with. They're backed up by more traditional weapons: crossbow, pistol, grenades, spring razor, and so on, and these can all be upgraded too.

Dishonored’s nine missions are all very distinct. You’ll attend a society gala in disguise, scale a bridge, escape from prison, wander through flooded slums and stalk across rooftops. You'll take part in a duel, carry an unconscious man through a gauntlet of enemies and decide whether or not to become a torturer. Each mission is designed as a sandbox, allowing players to utilise whatever approach they want, and if you’re anything like me, you’ll take your time, getting the lay of the land, discovering alternate routes, listening in on conversations, taking on optional objectives, looking for secrets and treasure, and generally just playing.

Players who really take the time to enjoy the experience are rewarded too. The more runes, bone charms and money you find, the more you can augment and upgrade your character, and the more bad-ass you’ll become. In fact, by the last couple of missions I was almost too powerful; able to stalk, choke and ? with ease. Good thing there are hard and extra hard difficulty settings to move on to, which ramp up the perceptiveness of enemies and increase the general challenge.

It’s also worth noting that taking out the actual targets in each mission can often be a bit of a letdown. In almost all cases you’ve got a serious advantage over them – no matter how heavily guarded they are. That’s not much of a deal breaker, however, because Dishonored really is about exploration and experimentation as much as the end goal. This is one of those games in which you’ll save often, reloading again and again to try different approaches, until you get each gameplay vignette just right.

Even though the odds are very much in your favour (on normal difficulty at least), the gameplay evolves nicely alongside the story. New factions and enemy types are introduced, which help shift up the vibe and introduce new challenges. One mission in particular pits Corvo against foes that aren’t so easily outmanoeuvred, and it’s a great touch, even though I’d have loved to see that sub-story pushed a little further.


Dishonored-refinery.jpg
Some of the more bad-ass enemies in Dishonored.


«1

Comments

  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    Options
    In fact, that goes for a lot of the game. It’s a fascinating world with a memorable cast, not to mention an interesting overarching tension between mystical pagan magic and industrialisation, but all these elements never really feel like they come to fruition. The experience is still engrossing from start to finish, however.

    You may also have some small issues with the controls. Climbing ledges - particularly when getting out of water - sometimes isn't as smooth as it could be. The mechanic for sneaking up on guards and grabbing them from behind can be a little temperamental too - nothing worse than coming up behind a guard and blocking instead of grabbing. It's also a little disappointing that the well-implemented first person perspective doesn't extend to carrying objects, which just hover in space, in stark contrast to wielding weapons, powers and knocking guards out. Oh, and you'll come across a few invisible walls in the play spaces, too, which is a bit of a shame, but probably unavoidable. None of these concerns are deal breakers, as Dishonored is very much a joy to play.

    It's also one of the prettiest games of recent years. The art direction is nothing short of incredible, and it's matched with a visual aesthetic that makes the world look like an oil painting in motion. Dishonored isn’t competing on detail; it’s driven by soft textures, intelligent use of colours and contrast, and beautiful lighting. From terraced urban streets to industrial warehouses, menacing fortresses to regal palaces, it’s Victorian England meets City 17 meets whalepunk. The character modelling is superb too, even if the ? animations could be better... and the oddly oversized hands could be smaller.

    As is becoming standard, PC owners are in for the biggest visual treat. Dishonored does look excellent on console - I finished it on Xbox 360, then started again on PS3, and thoroughly enjoyed playing on both. You may notice minor frame rate issues and a little tearing, but nothing that will really take away from the gameplay. That said, it's significantly better-looking on a modern PC, so that should be the platform of choice for players who have the option.


    The Verdict

    It's a shame that Dishonored's story isn't greater than the sum of its decidedly memorable parts, but its gameplay absolutely is. Each mission is built as an elaborate network of choices for players to explore, and the same can be said for Corvo himself. Each player's selection of powers, perks and other upgrades will inform how they see and interact with this world, and no two play-throughs will be exactly the same. Dishonored is a game you'll talk with your friends about, and that you'll want to play multiple times. In this game there are always other paths to be taken and other challenges to conquer, and that's a refreshing thing indeed.



    9.2 Amazing
  • RichPorterOfTheIC
    RichPorterOfTheIC Members Posts: 1,865 ✭✭✭✭✭
    Options
    just came in here to make a thread for this game. def picking it up some time this week
  • ocelot
    ocelot Members Posts: 10,019 ✭✭✭✭✭
    Options
    Just saw the commercial... I get a Bioshock vibe from it...
  • [Deleted User]
    [Deleted User] Posts: 0 Regulator
    Options
    The user and all related content has been deleted.
  • nawledge_god
    nawledge_god Members Posts: 5,622 ✭✭✭✭✭
    Options
    I'll Play This Eventually
  • satyrone
    satyrone Members Posts: 4,696 ✭✭✭✭✭
    Options
    Yea been waitin for this mos def coppin tomorrow
  • VulcanRaven
    VulcanRaven Members Posts: 18,859 ✭✭✭✭✭
    Options
    ocelot wrote: »
    Just saw the commercial... I get a Bioshock vibe from it...

    It reminds me of BS toi.
    Game a has been on my radar for the past month.
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    Options
    ocelot wrote: »
    Just saw the commercial... I get a Bioshock vibe from it...



    Exact same thing I said
  • Beta
    Beta Members Posts: 65,596 ✭✭✭✭✭
    Options
    Been waiting for this for a couple of months. Coppin today
  • CallMeWelvin
    CallMeWelvin Members Posts: 6,485 ✭✭✭✭✭
    Options
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    Options
    PimpMVP wrote: »
    Looks wack



    got a higher score than Black Ops though
  • vagrant-718
    vagrant-718 Members Posts: 4,569 ✭✭✭✭✭
    Options
    Think i'll pass. I'm getting tired of fps
  • VulcanRaven
    VulcanRaven Members Posts: 18,859 ✭✭✭✭✭
    Options
    vagrant game is not actually an FPS

    So far I have to say that this is the best game that I have played all year.If you like Elder Scrolls,Assassin's Creed and Bioshock I think you will love this game.There is even a little bit of Batman in this game.The abilities annd powers are really good.You can summon diseased rats to eat enemies,use stealth and you get a shooting weapon gun/crossbow and a sword weapon for melee.You collect runes to buy new powers and level up current powers.I was laughing at how I cut a man's head off and was able to throw his limbs and other objects to stun enemies.Game is a sleeper hit.
    ivvno4.jpg
  • satyrone
    satyrone Members Posts: 4,696 ✭✭✭✭✭
    Options
    Jus copped gonna play this for lil bit then its back to borderlands
  • Lou Cypher
    Lou Cypher Members Posts: 52,521 ✭✭✭✭✭
    Options
    Coppin Dishonored next week prolly.
  • satyrone
    satyrone Members Posts: 4,696 ✭✭✭✭✭
    Options
    ? is ill so far been cuttin ? heads off nand ? . i jus need to get better at my stealth tho. but yea this is a dope game.
  • Beta
    Beta Members Posts: 65,596 ✭✭✭✭✭
    Options
    Got it and Im feelin it so far..
  • VulcanRaven
    VulcanRaven Members Posts: 18,859 ✭✭✭✭✭
    Options
    Karl the blu ray looks great and has tons of extra content.
    Yall throw the limbs you cut off?lol i wss throwing some guys head around for about 10 minutes.
  • peagle05
    peagle05 Members Posts: 25,011 ✭✭✭✭✭
    Options
    loving it so far
  • Beta
    Beta Members Posts: 65,596 ✭✭✭✭✭
    Options
    Sneaking up behind ? and choking them to sleep and then throwing they bodies to a swarm of rats or in water>>>>>>>>>
  • CallMeWelvin
    CallMeWelvin Members Posts: 6,485 ✭✭✭✭✭
    Options
    joshuaboy wrote: »
    PimpMVP wrote: »
    Looks wack



    got a higher score than Black Ops though

    Got a higher score than BF3

    But that has nothing to do with the topic at hand...now does it.
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    Options
    PimpMVP wrote: »
    joshuaboy wrote: »
    PimpMVP wrote: »
    Looks wack



    got a higher score than Black Ops though

    Got a higher score than BF3

    But that has nothing to do with the topic at hand...now does it.


    di-4WKR.gif
  • CallMeWelvin
    CallMeWelvin Members Posts: 6,485 ✭✭✭✭✭
    Options
    joshuaboy wrote: »
    PimpMVP wrote: »
    joshuaboy wrote: »
    PimpMVP wrote: »
    Looks wack



    got a higher score than Black Ops though

    Got a higher score than BF3

    But that has nothing to do with the topic at hand...now does it.


    di-4WKR.gif

    Got damnit

  • unspoken_respect
    unspoken_respect Members Posts: 9,821 ✭✭✭✭✭
    Options
    I would buy it but then I'd throw it on the pile of games that I bought and haven't played yet. I will buy it eventually though.
  • Bender Rodriguez
    Bender Rodriguez Members Posts: 2,084 ✭✭✭✭✭
    Options
    I got this game(torrents haha) its alright