Grand Theft Auto V

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  • Melanin_Enriched
    Melanin_Enriched Members Posts: 22,868 ✭✭✭✭✭
    edited October 2011
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    m. inferno wrote: »

    and Jimmy Pegorino sucked as an antagonist....he didnt make you want to ? him as bad as I wanted to ? Tenpenny

    Couldn't wait to pop that ? head for his key. Got close and personal with the sniper and I enjoyed releasing the zombies on those elitists.
  • opiie562
    opiie562 Members Posts: 962 ✭✭
    edited October 2011
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    why do you guys think DC?
  • deeroc22
    deeroc22 Members Posts: 4,548 ✭✭✭
    edited October 2011
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    People are sayin Vegas becuz the "V" for the number 5 will make you think of Vegas

    But Las Venturas (Las Vegas) was already in San Andreas

    I'm thinkin it will be Washington DC jus based on the logo

    I wouldn't mind runnin up in the White House or Pentagon lettin off shots smh we already been inside Area 51

    they need to let us be able to fly planes again.....

    Cosign this whole post...Cmon look at all the bulllshit going on in Washington, why wouldnt they parody it? theres so much material lmao... cant wait
  • ocelot
    ocelot Members Posts: 10,019 ✭✭✭✭✭
    edited October 2011
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    Report: GTA V to be set in Los Angeles, will feature multiple playable characters

    Citing anonymous sources "familiar with the game," Kotaku reports that Grand Theft Auto V will take place in a Rockstarified version of Los Angeles, one of the cities mocked up in an earlier installment in the franchise, San Andreas. We suppose the locale makes sense -- wouldn't adapting it be as easy as taking all their assets from L.A. Noire, then applying 75 years of wear, tear and technological progress to the structures therein?

    The source also claims that more than one character will be playable during Five's campaign, which similarly makes sense, considering the extra protagonists which appeared in Grand Theft Auto IV's expansions. We've contacted Rockstar, and are encasing ourselves in suspended animation for the next week or so, shortening the amount of time between us and the game's debut trailer on November 2.
  • opiie562
    opiie562 Members Posts: 962 ✭✭
    edited October 2011
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    ocelot wrote: »
    Report: GTA V to be set in Los Angeles, will feature multiple playable characters

    Citing anonymous sources "familiar with the game," Kotaku reports that Grand Theft Auto V will take place in a Rockstarified version of Los Angeles, one of the cities mocked up in an earlier installment in the franchise, San Andreas. We suppose the locale makes sense -- wouldn't adapting it be as easy as taking all their assets from L.A. Noire, then applying 75 years of wear, tear and technological progress to the structures therein?

    The source also claims that more than one character will be playable during Five's campaign, which similarly makes sense, considering the extra protagonists which appeared in Grand Theft Auto IV's expansions. We've contacted Rockstar, and are encasing ourselves in suspended animation for the next week or so, shortening the amount of time between us and the game's debut trailer on November 2.

    if its true then this might be the first game i copp at midnight.

    PS3/2012 version Los Angeles in GTA??? FTW
  • ocelot
    ocelot Members Posts: 10,019 ✭✭✭✭✭
    edited October 2011
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    GTA V is going Hollywood...
  • ocelot
    ocelot Members Posts: 10,019 ✭✭✭✭✭
    edited October 2011
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    5 Questions the GTA V Trailer Will Hopefully Answer

    Above is the first trailer for GTA IV. Remember that? It came out at the end of March 2007 and answered questions about the next GTA, even as it raised a bunch of new ones. It showed graphics that shamed its contemporaries, revealed Liberty City (aka New York City) as the location and introduced us to the captivating lead character Niko Bellic.

    Now, we're on the verge of the next big GTA trailer, giving us the first official details of the next big game.

    Next week's GTA V trailer is probably going to show where the new game is set, and we are feeling good about our reporting that it's going to be in Los Angeles or a fictional version thereof. But surely there are other questions this trailer could answer. I've got five...

    1) Will the outrageousness be back? GTA: San Andreas closed out Grand Theft Auto's tenure on the PlayStation 2 with the most outrageous game in the series. If you explored enough you could find a jetpack, blow up a dam, beat people up with a sex toy, fly to a city featured in a different GTA, ride a motorcycle out of a cargo plane and more. The next GTA, the big GTA IV pulled back on the insanity and presented, at least relatively speaking, a more mature and restrained game. Which means: you could have shootouts in museums, blow up cars and even fly an attack chopper, but you weren't being that nuts about things and the writing had a new emotional gravitas that made GTA not just a great game, but a great text. The episodic additions to GTA IV first added more intense firefights (and full frontal male nudity), and then added the stealing of subway cars, the ravings lunatic rich people and playable base jumping. So the question is: does GTA V go even wilder and get back to the flavor of San Andreas? Or exceed it? Or go in some other excellent direction?

    2) Can I keep my guns, please? If this gets answered in the trailer, I'll be shocked, but if there's a design decision I've long objected to with this series, it's that I lose a gun when I use up its bullets. What's the fun of keeping one bullet left in the chamber just so you can keep the arsenal stocked? Let me keep my guns, please.

    3) How multiplayer will this game be? Rockstar was proud of the multiplayer in GTA IV, a mode that still pops up on the Xbox Live activity charts. It's no Call of Duty or Halo in terms of popularity, but it's stuck around as just about nothing else has. It was number 9 last month on the week Gears of War 3 came out. That's more than three years since GTA IV debuted. Rockstar's tried even harder with multiplayer in Red Dead Redemption and, unless they've had a sudden change of heart, would seem primed to do more multi for GTA V. Trailers for this series don't usually get feature-specific, but if Rockstar wants to convey how different the new game might be, a trailer that signals there multiplayer is a significant aspect would do the trick.

    4) Platforms? Xbox 360, PlayStation 3... anything else? Look for logos at the end of the trailer, though, again, if the original GTA IV teaser is anything to go by, we won't see it. Still, there are theories and possibilities.

    5) Why a number and not a subtitle? Rockstar has said that they put numbers on the GTAs that are an especially big deal... on the ones that change things. Would multiple playable characters justify that? Graphics beyond anything we've seen before? Something else?

    ***

    You know what? I don't think the new trailer is going to answer many of those questions after all, but here's hoping. What questions would you like the new trailer to answer?
  • ocelot
    ocelot Members Posts: 10,019 ✭✭✭✭✭
    edited October 2011
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    giantvita_gtav.jpg

    The Huge Hardware Implications for Grand Theft Auto V and the Future of Video Games


    In a year full of headlines about Apple, Nintendo, Sony and Microsoft, it's possible to think that the forces that shape the future of what we'll play and where we'll play it is now solely in the hands of the people who make plastic and metal boxes. Or maybe it's in the hands of the platform makers, not just the architects of the 3DS, the iPad, the Kinect, the PlayStation 3, but also people like Facebook's Mark Zuckerberg, get to call the shots.

    It would be easy to think that the people who "just" make video games don't have a big say anymore, that they'll just be rolled by whatever decision a company like Apple makes.

    Uh-uh. The announcement today of the obvious, that Grand Theft Auto V is coming, is a reminder of the forgotten truth that game creators can be king-makers. GTA's caretakers at Rockstar Games can put crowns on heads with their new game. They can change things in a big way. All it will take is their decisions about where we'll be able to play their GTA V. If a machine can run GTA V—especially if it's a machine that wasn't expected to—a lot can change.

    There are very few game machines I can rule out for GTA V. It's a safe bet that this game will be far too complex to run on a Nintendo 3DS or a Wii. Cross those two off the list. Rockstar can't crown them.

    What of the Xbox 360 and PlayStation 3? I consider them the most probable candidates, but when the new GTA comes out is a big factor here.

    Consider the timing: the trailer for GTA V hits next week. Rockstar always makes trailers that consist entirely of in-game footage, so don't expect some sort of text-only, concept-art-laden teaser trailer. That's neither their style nor the kind of the thing a company builds hype for for a week, which is what they're doing today by promising next week's trailer.

    The GTA IV trailer came out in March of 2007, almost a year after that game was officially announced and, at the time, a planned seven months before an October release. The game got bumped back to April of 2008, so they were targeting about a half-year gap between a first glimpse and a playable game and had to settle for a year. That would seemingly put GTA V on track for a late 2012 release, at the latest, and therefore would make it a must for the 360 and PS3. There's is next to zero chance we're getting a PS4 or an Xbox 361/720 next year, so GTA V on the current high-def consoles is a gimme.

    Let's pause a second as someone in the audience shouts about how Rockstar tends to not ship two big console games in a year. I hear them saying that Rockstar already has Max Payne 3 for March. True. When I saw Max Payne 3 last month, Rockstar people told me it was a joint effort by a bunch of Rockstar studios. That's the case for most Rockstar games; they even had many of their studios work with the non-Rockstar Team Bondi on this year's L.A. Noire. But the new Max Payne, according to what Rockstar reps told me, is being made by a combo of Rockstar Toronto, Rockstar Vancouver, Rockstar New England and Rockstar Leeds, and maybe others (plus the NYC Rockstar Eye of Sauron, of course, since they oversee everything).

    Not on the list of developers for Max Payne 3: Rockstar North, the lead development studio for the GTA games. That crew made GTA IV for spring of 2008, then toiled on the surprisingly large two additional episodes for the game, which finished coming out in October 2009 (I'm not counting the ports to PS3, because I don't think they spent much added time on them). Rockstar North then worked closely with Rockstar San Diego to bring spring 2010's Red Dead Redemption across the finish line, which gets us to the theory, that, say, 30 months after the release of RDR, in late 2012 they'd be ready with GTA V. I can live with that theory.

    Alright, so we've got a 360 and PS3 version likely. That doesn't shake up anything. Let's get to the potential king-making:

    Wii U: Nintendo's next console is supposed to come out some time after June 2012 and is supposed to be at least as powerful as the PS3 and 360, if not significantly more potent. Nintendo also says they are serious about working with outside game companies and removing one of the few problems the red-hot Wii had of not getting the best high-end third-party games. There'd be no better follow-through on that promise than if GTA V launches day and date on the Wii U as it does on the 360 and PS3 (actually, the superior follow-through by Nintendo would be to get the game first, but that ain't happening). If Rockstar commits to a Wii U GTA V, Nintendo loses its rep for shunning big third-party franchises and they're suddenly a player for the ? , red-meat gamer.

    Vita: Can Sony's new handheld, hyped as a pocket-size PS3, really power a game like Grand Theft Auto V. The Vita. Man, is that what the V in GTA V really stands for? The Vita is a beast of a system, but open-world GTA games require the kind of constant data-streaming that sucks battery life and forces the kind of compromises that made the GTA's on Sony's previous handheld, the PSP, impressively open-world but necessarily more simplistic in graphical complexity than their console counterparts. The Vita's twin-stick controls justify it as an exceptional handheld gaming machine. Rockstar would be making a big statement about its place in gaming should GTA V be on it, but it's a stretch.

    iPad 3: Yes, I'm serious. In a couple of weeks, we'll be able to play Grand Theft Auto III on iPad 2s. The game was made for twin-stick controllers, but Rockstar has adapted to an entirely touch-based interface. (And it works!) They've also said that game will eventually run on single-core iOS devices, presumably including iPad 1. GTA III was a PlayStation 2 game. The iPad 3, an inevitable if unannounced product from Apple, will surely be announced next year. iPads have been closing the gap on gaming portables in a hurry and are creeping into current console horsepower territory. The degree to which iPad 3 narrows that gap affects the likelihood that GTA V could come out on iOS. Add in the idea of iPads that output to TVs and you have a potential radical shift in home console options for the next Grand Theft Auto.

    The PC, specifically, your browser PC gamers will lament the fact that it should be a given that GTA V will come to PC, but they should note that L.A.Noire will and Red Dead Redemption didn't. I'm not talking about a traditional PC release, though. Over the past year or two, we've seen companies like OnLive and Gaikai push the idea of streaming gaming, high-end gaming coming through your computer or mobile device, without the need of a dedicated console. The best showing of that so far have been a rafe of Gaikai demos, running streaming versions of Mass Effect 2 in Facebook and FIFA 12 playable through YouTube. If GTA V streams through your browser... if you can play it through Facebook, well, things will change. What's we need those console for again? Oh, yeah, for those of us in houses without blazingly-fast Internet.

    ***

    There is one thing in common with all of the above scenarios. Rockstar doesn't need anyone. Everyone else who makes video game platforms needs Rockstar. They get to choose. Where will we be able to play GTA V? I expect any smart platform holder will be knocking on Rockstar's door to find out if there's a way they can get in on it. We're at a moment where almost anything is possible and Rockstar gets to lay the crown on whichever heads it chooses. If Tim Cook, Mark Zuckerberg, Satoru Iwata and the rest of gamings' intentional and accidental czars aren't ringing the phone at Rockstar HQ, they're fools. Or they just don't want to be the king.
  • iphucq
    iphucq Members Posts: 961 ✭✭
    edited October 2011
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    louis rich wrote: »
    ? where its from, they better have a good story/game play/replay value behind it.....Saints Row stay owning GTA

    the ? ??????????????????

    67950892_fight_gif.gif
  • m. inferno
    m. inferno Members Posts: 1,768 ✭✭✭
    edited October 2011
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    I'm hype....


    on a side note i still wanna play LA Noire though
  • Got Em Shook
    Got Em Shook Members Posts: 2,919 ✭✭✭✭✭
    edited October 2011
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    Well Damn Back to LA!
  • DarcSkies
    DarcSkies Members Posts: 13,791 ✭✭✭✭✭
    edited October 2011
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    I really hope they took out that mandatory "take so-and-so on a date" and "playing bowling ball" with your friends ? . That was extremly annoying. And Im gonna need planes and helo's with MISSLES on this ? too. that lazy ass helo with bullets ? wasnt working for me.
  • PiffyHaze
    PiffyHaze Members Posts: 1,906 ✭✭✭✭✭
    edited October 2011
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    tokyo would be a awesome setting. that would be insane
  • Ishi
    Ishi Members Posts: 4,649 ✭✭✭✭✭
    edited October 2011
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    intalect wrote: »
    Yall have to remember this is probably gonna be the last gta for this current generation of consoles remember how big san andreas was? it went out with a big ass bang ! I just want the gore to come back to gta Imagine the new LA Noire ? technology mixed with the euphoria engine that ? would be crazy!

    Ahh they better not be a new next gene console for another 5-7years....
  • StoneColdMikey
    StoneColdMikey Members, Moderators Posts: 33,543 Regulator
    edited October 2011
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    Best news of the day
  • earth two superman
    earth two superman Members Posts: 17,149 ✭✭✭✭✭
    edited October 2011
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    PiffyHaze wrote: »
    tokyo would be a awesome setting. that would be insane

    they did tokyo already.
  • NAWLEDGE_REIGNS
    NAWLEDGE_REIGNS Members Posts: 1,253 ✭✭✭
    edited October 2011
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    Auto-Cop...Hopefully Its Comes Out For The Current Generation
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited October 2011
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    Darxwell wrote: »
    I really hope they took out that mandatory "take so-and-so on a date" and "playing bowling ball" with your friends ? . That was extremly annoying. And Im gonna need planes and helo's with MISSLES on this ? too. that lazy ass helo with bullets ? wasnt working for me.


    Co-sign.

    That's why SR2 was more fun.
  • kanggoodie
    kanggoodie Members Posts: 3,354 ✭✭✭✭✭
    edited October 2011
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    louis rich wrote: »
    ? where its from, they better have a good story/game play/replay value behind it.....Saints Row stay owning GTA

    u just lost MAD points for that one dawg... saints row and GTA cant be compared
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited October 2011
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    kanggoodie wrote: »
    u just lost MAD points for that one dawg... saints row and GTA cant be compared


    Why not? SR is a direct rip off of GTA. Just more fun.
  • intalect
    intalect Members Posts: 674 ✭✭
    edited October 2011
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    kanggoodie wrote: »
    u just lost MAD points for that one dawg... saints row and GTA cant be compared

    I agree i ? hate that game lol
    joshuaboy wrote: »
    Why not? SR is a direct rip off of GTA. Just more fun.

    Saints row is wayyy too over the top i feel like im playin a ? toons game smh ...to each their own i just don't have fun with that game
  • kanggoodie
    kanggoodie Members Posts: 3,354 ✭✭✭✭✭
    edited October 2011
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    intalect wrote: »
    I agree i ? hate that game lol



    Saints row is wayyy too over the top i feel like im playin a ? toons game smh ...to each their own i just don't have fun with that game

    SR1 was a rip-off o fGTA.. and i loved it.. after that.. they went WAAYYYY too wacky for me... im anticipating a GTA wayyy more than a SR3.. even tho SR3 lookin to be a banger tho.. no lie...
  • kanggoodie
    kanggoodie Members Posts: 3,354 ✭✭✭✭✭
    edited October 2011
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    joshuaboy wrote: »
    Why not? SR is a direct rip off of GTA. Just more fun.

    its not a saints row that can ? with GTA:SA
  • intalect
    intalect Members Posts: 674 ✭✭
    edited October 2011
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    kanggoodie wrote: »
    SR1 was a rip-off o fGTA.. and i loved it.. after that.. they went WAAYYYY too wacky for me... im anticipating a GTA wayyy more than a SR3.. even tho SR3 lookin to be a banger tho.. no lie...

    the first was acceptable i give you that but they lost me on 2 and won't even have me on the 3rd one ..... good luck to their sales november is stacked !
  • joshuaboy
    joshuaboy Members Posts: 10,858 ✭✭✭✭✭
    edited October 2011
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