Marvel Vs Capcom: Infinite Teaser Trailer
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How I get a wack? I'm just the messenger...smh
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Juttythe3rd wrote: »this franchise went from top 5 to not mentioned at all
Capcom real lazy with it and the pro players acting like its the greatest thing ever -
vagrant-718 wrote: »Nemesis, haggar, frank West and Spider-Man revealed at comic con. Look like a copy and paste job from capcom and add a new super
I don't really understand these complaints honestly. What fighting game doesn't have returning characters from the previous installment? We know for a fact that every returning character on the game has new moves, so it's not just a copy and paste job. Why did people have this expectation for MvC:I that the roster would be completely different? If the leaks are correct, we're going to get around 10 characters that weren't in UMvC3 and that's not counting the 6 DLC who are supposedly all new too. Since when is a fighting game with 10 new characters a copy and paste job.
All the people making these complaints must be new to FGs or something. Back in the day, you might get 3 - 5 new characters per installment. -
The Lonious Monk wrote: »vagrant-718 wrote: »Nemesis, haggar, frank West and Spider-Man revealed at comic con. Look like a copy and paste job from capcom and add a new super
I don't really understand these complaints honestly. What fighting game doesn't have returning characters from the previous installment? We know for a fact that every returning character on the game has new moves, so it's not just a copy and paste job. Why did people have this expectation for MvC:I that the roster would be completely different? If the leaks are correct, we're going to get around 10 characters that weren't in UMvC3 and that's not counting the 6 DLC who are supposedly all new too. Since when is a fighting game with 10 new characters a copy and paste job.
All the people making these complaints must be new to FGs or something. Back in the day, you might get 3 - 5 new characters per installment.
marvel vs capcom is different because its all of capcom's properties so it's a chance for capcom to go in their toolbox for a vast array of characters.
other fgs are different because they cant shoo in characters from different games -
Juttythe3rd wrote: »this franchise went from top 5 to not mentioned at all
? is trash AF bruh. ? LITERALLY copied and pasted mv 3 unto this with non inspired graphics, lackadaisical engine, and ? poor roster, just to get folks must have characters as dlc. What happened to DLC actually being charcters that was long shots or dream scenarios?
Super smash brothers do ? right with their roster, add ons and dlc and I don't even play that.
Just marvel itself, their in-game start up roster of 15 should have went like this:
Wolverine
Spiderman
Doom
Cyclops
Magento
Juggernaut
Groot/rocket
Captain America
Storm
Deadpool
Gambit
Iceman
Venom
Iron Man
Thor
And their Dlc "could" have been something unique or dope new characters like
Silver surfer
Daredevil
Jessica Jones
Luke Cage
Mr fantastic
Purple man
Dr octopus
Blade
Star Lord
Stan Lee
Squirrel girl
Toad
Mary Jane
Professor X
Etc
It's all about just exciting fans. They tend to ignore that and give out the most subpar ass rosters or try to save it for dlc out of greed. -
The Lonious Monk wrote: »vagrant-718 wrote: »Nemesis, haggar, frank West and Spider-Man revealed at comic con. Look like a copy and paste job from capcom and add a new super
I don't really understand these complaints honestly. What fighting game doesn't have returning characters from the previous installment? We know for a fact that every returning character on the game has new moves, so it's not just a copy and paste job. Why did people have this expectation for MvC:I that the roster would be completely different? If the leaks are correct, we're going to get around 10 characters that weren't in UMvC3 and that's not counting the 6 DLC who are supposedly all new too. Since when is a fighting game with 10 new characters a copy and paste job.
All the people making these complaints must be new to FGs or something. Back in the day, you might get 3 - 5 new characters per installment.
Mvc to mvc 2 was completely different. Mvc 2 to mvc 3 was completely different roster. This is pretty much the same attire, the same animations outside of two new features, ? just doesn't feel (played the demo) or look like they truly tried. And this is coming from a HUGE MVC fan, I spent 80 dollars on their last game. -
vagrant-718 wrote: »How I get a wack? I'm just the messenger...smh
Sorry man. -
i dont think marvel roster is up to capcom and marvel love using characters that got movies out.
capcom's roster on the other hand is up to capcom and they ? up with characters with nemesis that was never used -
silverfoxx wrote: »Mvc to mvc 2 was completely different. Mvc 2 to mvc 3 was completely different roster. This is pretty much the same attire, the same animations outside of two new features, ? just doesn't feel (played the demo) or look like they truly tried. And this is coming from a HUGE MVC fan, I spent 80 dollars on their last game.
lol Are you sure you want to bring up MvC? The roster for MvC2 was just the MvC roster with a bunch of characters that were literally cut and pasted from other games. You can't bash this game for recycling characters and then hold up another game that is basically the hallmark of recycling characters as an example of how things should be done. Also, if you're talking about the story demo, you should know that that is probably like 5 months old at this point. They are like 3 builds past that, so it doesn't make much sense to develop opinions on the what the game will be based on something that came so early in the development cycle. That's not me saying that either. If you get on youtube, a lot of the people that hated that demo are saying that the game is great after playing more recent builds. For example:
https://www.youtube.com/watch?v=rXeORX76ODwvagrant-718 wrote: »The Lonious Monk wrote: »vagrant-718 wrote: »Nemesis, haggar, frank West and Spider-Man revealed at comic con. Look like a copy and paste job from capcom and add a new super
I don't really understand these complaints honestly. What fighting game doesn't have returning characters from the previous installment? We know for a fact that every returning character on the game has new moves, so it's not just a copy and paste job. Why did people have this expectation for MvC:I that the roster would be completely different? If the leaks are correct, we're going to get around 10 characters that weren't in UMvC3 and that's not counting the 6 DLC who are supposedly all new too. Since when is a fighting game with 10 new characters a copy and paste job.
All the people making these complaints must be new to FGs or something. Back in the day, you might get 3 - 5 new characters per installment.
marvel vs capcom is different because its all of capcom's properties so it's a chance for capcom to go in their toolbox for a vast array of characters.
other fgs are different because they cant shoo in characters from different games
lol That's not true. Street Fighter is full of Final Fight characters. And NRS games always have guest characters. None of that changes the fact that 10 characters is a lot to get in a sequel. This idea that it's common for FGs to reinvent rosters with every sequel is just incorrect. What we're seeing with MvC:I is typical especially considering they just revamped the roster with MvC3. -
Even aside from the terrible roster and ? graphics, that...gameplay
2v2 with no assist is looking boring af.
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Even aside from the terrible roster and ? graphics, that...gameplay
2v2 with no assist is looking boring af.
We can agree to disagree there. I never really liked the assists that much, and the free tag combos look way more interesting. It's different though, so I guess it's just a matter of personal taste. If you prefer 3v3 with assists, the DB game next year will be a better choice for you. -
lol That's not true. Street Fighter is full of Final Fight characters. And NRS games always have guest characters. None of that changes the fact that 10 characters is a lot to get in a sequel. This idea that it's common for FGs to reinvent rosters with every sequel is just incorrect. What we're seeing with MvC:I is typical especially considering they just revamped the roster with MvC3.
Sf2 was a reinvention of sf1 roster. Only Ken and Ryu returned from sf1. Sagat was unplayable
Sf3 originally was going to be all new roster until Ken and Ryu were put in it. Everybody else was new
Tekken 3 also had a influx of new characters
It isn't common to reinvent rosters because fgc complained when past characters are not in. Look at sfv, when they announced season 2 characters were going to be all new, ppl complained and they still complaining
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vagrant-718 wrote: »
lol That's not true. Street Fighter is full of Final Fight characters. And NRS games always have guest characters. None of that changes the fact that 10 characters is a lot to get in a sequel. This idea that it's common for FGs to reinvent rosters with every sequel is just incorrect. What we're seeing with MvC:I is typical especially considering they just revamped the roster with MvC3.
Sf2 was a reinvention of sf1 roster. Only Ken and Ryu returned from sf1. Sagat was unplayable
Sf3 originally was going to be all new roster until Ken and Ryu were put in it. Everybody else was new
Tekken 3 also had a influx of new characters
It isn't common to reinvent rosters because fgc complained when past characters are not in. Look at sfv, when they announced season 2 characters were going to be all new, ppl complained and they still complaining
True, which goes to show that the optimum way is not to try an replace all the old characters. It's to find a good balance between old and new characters.
I'm not saying that the roster shouldn't be criticized. I just think the copy/paste criticism is wrong. The problem isn't how many old characters they are using. The problem is some of the choices they made (e.g., Nemesis over Wesker) and the lack of some highly requested new characters (e.g., Asura). -
I hope Taskmaster gets in.
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Lol hype for this game is gone
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art direction reminds me of this ?
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grumpy_new_yorker wrote: »art direction reminds me of this ?
lol I liked this game -
Lol hype for this game is gone
Not really. There are a lot of people that have had there hype restored after the gameplay vids from D23 and SDCC. I has been damaged though. Capcom made some huge missteps. They said they learned after SFV, but apparently they didn't. -
The Lonious Monk wrote: »
Well people are still gonna buy it. Well everyone except @konceptjones and @psychobutcher there too busy ? each other.
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Lol hype for this game is gone
lol, the more they show the worst it gets.
Honestly, Id feel kind of like a sucker for buying this.
What are they thinking? -
I'm not really sure what you're talking about. There is no question Capcom ? themselves. They've probably lost a big chunk of the fanbase and won't get that back unless they release some really hype characters as DLC. Still the loss of hype isn't increasing the more they show like you're suggesting. The reception to all the Evo and SDCC videos has been almost universally good. It won't necessarily save the game, but some people are coming around, especially since Capcom also confirmed they'd be fixing some of the models and graphical problems people have been complaining about.
I will say there are a large contingent of people that seem to really want this game to do bad and are actively ? on it at every turn. I can't say I've ever seen anything like that even with SFxT and SFV, which both also had bad receptions. I guess people have really just had it with Capcom's ? . -
Maybe were all just mad they didnt market it for us...but for the highschool kids lol. Forget the days of xmen vs sf, marvel vs. Capcom 1/2....
Injustice 2 ? all over this... -
HundredEyes wrote: »Maybe were all just mad they didnt market it for us...but for the highschool kids lol. Forget the days of xmen vs sf, marvel vs. Capcom 1/2....
Injustice 2 ? all over this...
The production value of Injustice 2 does. That gameplay doesn't from what I've seen, but that's purely subjective. -
HundredEyes wrote: »
Injustice 2 ? all over this...
I said this months ago after MKX ? on SFV that Capcom was gonna have a problem with MvCI dropping around the same time as Injustice 2. The writing has been on the wall for awhile. -
I guess it all depends on what you mean by "? on." MKX made more money on the front end for sure, but the game is basically done now. They have no further plans for supporting it as far as I know and big tournments for it have slowed down. It didn't even make the cut for Evo. Meanwhile, as much as people bash SFV, Capcom is still making money off DLC and Capcom Cup. They are planning on doing this for at least another 2 years. So in the long run, which is what Capcom was going for from the start, MKX may very not be the more profitable game. It all depends on how much revenue SFV can continue to generate over the next two years. I'm not saying Capcom played it right with SFV at all, but the game isn't nearly the failure people are claiming just because it didn't meet the sales goals.
It'll probably be the same thing with MvCI. Capcom games always last longer than NRS games. Again, that doesn't make Capcom any less dumb for how they go about things, because if they put a little more work into their games, they'd probably get the short term money along with the long term money.